During the Game Awards last night, the world got a glimpse at the next-generation console from Microsoft’s Xbox line. A teaser trailer for the Xbox Series X reveals that it looks more like a PC that any of the previous consoles. To some, it may look more like an Alexa device, GameSpot says the console is roughly as wide as Xbox One controller and roughly three times as tall. Which should allow it to fit within an entertainment center nicely. It’s due out in Holiday 2020.
The console itself is designed to be used in both vertical and horizontal orientations, and Microsoft’s Xbox chief, Phil Spencer, promises that it will “deliver four times the processing power of Xbox One X in the most quiet and efficient way.”
Microsoft used the Xbox Series X to showcase Hellblade 2, a new game from Ninja Theory that is being developed for its next Xbox console. While Microsoft has revealed the design here, the company isn’t revealing exact specs beyond what has been discussed previously.
The Xbox Series X will include a custom-designed CPU based on AMD’s Zen 2 and Radeon RDNA architecture. Microsoft is also using an NVMe SSD on Xbox Series X, which promises to boost load times. It will also support 8K gaming, frame rates of up to 120 fps in games, ray tracing, and variable refresh rate support.
Microsoft isn’t talking GPU performance specifics just yet, but Spencer has dropped some hints in an interview with GameSpot, and the graphics you see in the Hellblade 2 trailer were supposedly captured in a game engine, running on the console, in real-time. “We wanted to have a dramatic upgrade from the Xbox One base console,” says Spencer. “So when we do the math, we’re over eight times the GPU power of the Xbox One, and two times what an Xbox One X is.” The Xbox One X has 6 teraflops of GPU performance, so the new console could be capable of 12 teraflops.
Speaking of controllers, Microsoft also revealed a new Xbox Wireless Controller today. “Its size and shape have been refined to accommodate an even wider range of people, and it also features a new Share button to make capturing screenshots and game clips simple,” explains Spencer. It’s slightly smaller, but will retain the rumble triggers according to GameSpot. The updated controller will work with existing Xbox One consoles and Windows 10 PCs, and will ship with every Xbox Series X.
Microsoft’s Xbox Series X console will also include Auto Low Latency Mode (ALLM) and Dynamic Latency Input (DLI) that will “make Xbox Series X the most responsive console ever.” Spencer says the Series X is “designed for a future in the cloud,” and it will combine hardware and software to “make it as easy as possible to bring great games to both console and elsewhere.”
From a technical standpoint, this will manifest as world-class visuals in 4K at 60FPS, with possibility of up to 120FPS, including support for Variable Refresh Rate (VRR), and 8K capability. Powered by our custom-designed processor leveraging the latest Zen 2 and next generation RDNA architecture from our partners at AMD, Xbox Series X will deliver hardware accelerated ray tracing and a new level of performance never before seen in a console. Additionally, our patented Variable Rate Shading (VRS) technology will allow developers to get even more out of the Xbox Series X GPU and our next-generation SSD will virtually eliminate load times and bring players into their gaming worlds faster than ever before.
We are minimizing latency by leveraging technology such as Auto Low Latency Mode (ALLM) and giving developers new functionality like Dynamic Latency Input (DLI) to make Xbox Series X the most responsive console ever. Xbox Series X is also designed for a future in the cloud, with unique capabilities built into the hardware and software to make it as easy as possible to bring great games to both console and elsewhere. Xbox Series X will deliver a level of fidelity and immersion unlike anything that’s been achieved in previous console generations.